Archive for the ‘DESN285 GAME DESIGN’ Category

* Final Final!

Posted on October 24th, 2007 by The Guardian. Filed under DESN285 GAME DESIGN, The Guardian Project.


Here is the final version of the game. please wait this file is 4 MB

Here is the link to the final working game file!




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* One day to go!

Posted on October 23rd, 2007 by The Guardian. Filed under DESN285 GAME DESIGN, The Guardian Project.


Crunch time. For next meeting at 9 am, we must all bring files of our work to go on a dvd. Compress images and files so they all will fit.

Sam, before 9 am must have sent Rory coloured images of random people, evil people, and a final scene. + a heal animation

Jason must have a new animation for instructions on actions, including attack, block and heal, and create a backdrop that the flash file will appear on.

Rory must have the boss fight fully coded and all bugs ironed out.

Tom must have a timer worked out, and you loose if the timer runs out. Also, some code to allow audio to play and text to appear before or during the loading screen.

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* Final meeting

Posted on October 22nd, 2007 by Admin. Filed under DESN285 GAME DESIGN, The Guardian Project.


Hi All

We have a meeting tomorrow 4th floor wigan at 2:00 o’clock. this is the final meeting before we hand in.

bring in all of your work for the DVD .

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* Meeting 21st Sunday

Posted on October 20th, 2007 by Admin. Filed under DESN285 GAME DESIGN, The Guardian Project.


Hi guys

We need to meet on Sunday at 1 o’clock to discuss how much we have done and how much we still have to do.

Please bring all work you have done since last meeting.

P.S. hope you guys do well in your DMDN 212 :D

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* The Master Plan

Posted on October 15th, 2007 by The Guardian. Filed under DESN285 GAME DESIGN, The Guardian Project.


Tom: sound compression, preloader and health of the girl code.

Sam: Redo the animations he thinks he can do better. Finish cutscene, for next wednesday do sketches for ideas for what the final boss (evil girl with barriers) look like.

Rory: Write up the complete story, get started on the base code, include random mobs and get second boss fight done.

Jason: Work on the openings, work on the final fight scenery (city flying past)

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* New Meeting.

Posted on October 14th, 2007 by Admin. Filed under DESN285 GAME DESIGN, The Guardian Project.


Hi Guys

Sundays meeting did not go to plan.so we will try to meet on Monday at 1:00 o’clock 4th floor wigan.

As ever any problems email me.

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* Extention - 2 weeks

Posted on October 10th, 2007 by Admin. Filed under DESN285 GAME DESIGN, The Guardian Project.


We have decided to go through with out ambitions with The Guardian, and produce as much of our proposal as possible.

Rory - Working on story for now.

Jason - Work on an instruction screen, and cutscenes.

Sam - Working on cutscenes and animations.

Tom - Coding help and all round help, reducing size of flash, by reducing the sounds. Fixing pre-loader.

Nice job guys, with this extra extension we can get this nice and polished :D - Jason

Next meeting Sunday  2:00

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* Final game for now……

Posted on October 10th, 2007 by Admin. Filed under DESN285 GAME DESIGN, The Guardian Project.


Here is the final version of the game. please wait this file is 15 MB




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* Last day update….

Posted on October 9th, 2007 by Admin. Filed under DESN285 GAME DESIGN, The Guardian Project.


this is what is happening so far……..

Rory is putting the game together.

Sam finishing off cut scenes and animations

Tom is working on preloader for the game along with a end credits.

Jason is working on a main menu an instructions menu.

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* LAST Day…..

Posted on October 8th, 2007 by Admin. Filed under DESN285 GAME DESIGN, The Guardian Project.


Hi guys

Tomorrow is the LAST day we need to ALL be at uni at 8:30 tomorrow to put this game together.

Please bring ALL of your work.

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